Monthly Archives: June 2013
Let’s face it: justice is boring.
Do you remember, in the Matrix trilogy, how the first attempt at trapping humanity in virtual reality was described as a perfect world without conflict? Humans withered and died. The machines had to inject conflict, suffering, and injustice into the program for their battery-slaves to thrive.
What I’m about to say might sound like a misanthropic observation, but human beings love conflict and injustice.